phase two
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# SonarDesk iOS + Team — Phase 2
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Phase 2 adds the first native iPhone/iPad client source while leaving the existing macOS target and licensing implementation untouched.
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## Added
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- Native iOS app entry point (`SonarDeskIOSApp`)
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- Adaptive `NavigationSplitView` root interface
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- iOS Dashboard
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- Failed Quality Gate projects highlighted in red
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- Project browser with search and pull-to-refresh
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- Project detail metrics
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- Workspace selector using the Phase 1 Personal/Team model
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- iOS settings showing workspace/server and the device-local credential boundary
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- Separate iOS entitlements file with the existing iCloud container and CloudKit capability
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## Shared files for the iOS target
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Add these existing source groups to iOS target membership:
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- `SonarDesk/Models/Models.swift`
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- `SonarDesk/Services/SonarQubeClient.swift`
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- `SonarDesk/Services/KeychainService.swift`
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- `SonarDesk/Services/ICloudDriveStore.swift`
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- `SonarDesk/Stores/AppState.swift`
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- `SonarDesk/Shared/Workspaces/WorkspaceModels.swift`
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- `SonarDesk/Shared/Workspaces/WorkspaceStore.swift`
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Do not add the macOS `SonarDesk/App/SonarDeskApp.swift` to the iOS target. Use `SonarDesk-iOS/SonarDeskIOSApp.swift` as the iOS app entry point.
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## Xcode target
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Create an iOS App target named `SonarDesk-iOS` with bundle identifier `net.absdev.SonarDesk.iOS`, iPhone + iPad destinations, and the deployment target you want to support. Assign `SonarDesk-iOS/SonarDesk-iOS.entitlements` to that target.
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The existing macOS entitlements, licensing files, bundle identifier, and licence verification code are unchanged.
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## Phase 3
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Replace workspace JSON mirroring with a CloudKit repository, implement CKShare-backed team workspaces/invitations, member roles, and server metadata synchronization. Credentials remain in each member's Keychain.
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